Important information

This website was launched as a replacement for the old one and is not yet complete. If you are looking for information about the engine, please make sure to read the relevant blog post first. If you have any further questions, feel free to join our forum and discuss your enquiry.


PixelLight is a free and open-source cross-platform application framework and 3D rendering engine. Its powerful plugin-based architecture makes it a perfect choice not only for games, but for any kind of visual product presentation or simulation as well.

Free and open-source

PixelLight is licensed under the permissive MIT license, allowing its use in all applications, commercial or not.


The engine runs on Windows, Linux and soon on Mac OSX, both 32 and 64 bit architectures. Take your pick.

Clean & simple

Discover the simple, yet powerful and infinitelly extensible architecture based on plugins.

Cutting edge

Use all of the current rendering techniques like deferred shading and HDR right out of the box.

Feature rich

Plugins for physics engine, sound, scripting, database access and much more are included.


Our team is open to new developers who want to make a contribution to this awesome project. Join now...